object_link_boy Limb Count (hex): 15 Display Lists: 94 Debug ROM Offsets: 00FDC000 - 01013800 OoT (U) 1.0 Offsets: 00F86000 - 00FBD800 > Equipment < - Universally Sized 0x25218 = Left Silver (and Golden) Gauntlet (forearm piece) 0x252D8 = Left Silver Gauntlet (hand piece) 0x25438 = Left Golden Gauntlet (hand piece) 0x25598 = Right Silver (and Golden) Gauntlet (forearm piece) 0x25658 = Right Silver Gauntlet (hand piece) 0x257B8 = Right Golden Gauntlet (hand piece) 0x25918 = Left Iron Boot 0x25A60 = Right Iron Boot 0x25BA8 = Left Hover Boot 0x25DB0 = Right Hover Boot - High Poly 0x20A78 = Hylian Shield + Sword + Sheath 0x20E70 = Hylian Shield + Sheath 0x211B8 = Mirror Shield + Sword + Sheath 0x216B0 = Mirror Shield + Sheath 0x21AA8 = Left Hand 0x21CE8 = Left Fist 0x21F78 = Left Fist + Master Sword 0x22498 = Right Hand 0x226E0 = Right Fist 0x22970 = Right Fist + Hylian Shield 0x22DA8 = Right Fist + Fairy Bow 0x23160 = Sword + Sheath 0x233E0 = Right First + Megaton Hammer 0x238C8 = Left Fist + Biggoron Sword (and Giant's Knife) 0x23D50 = Left Fist + Broken Giant's Knife 0x241C0 = Right Fist + Mirror Shield 0x24698 = Right Hand + Ocarina of Time 0x249D8 = Sheath 0x24B58 = Outstretched Left Hand (used for holding bottles) 0x24D70 = Right Fist + Hookshot/Longshot - Low Poly 0x25FB8 = Hylian Shield + Sword + Sheath 0x262B8 = Hylian Shield + Sheath 0x264F0 = Mirror Shield + Sword + Sheath 0x26910 = Mirror Shield + Sheath 0x26C58 = Left Hand 0x26DF0 = Left Fist 0x27078 = Left Fist + Master Sword 0x274F8 = Right Hand 0x27690 = Right Fist 0x27918 = Right Fist + Hylian Shield 0x27B88 = Right Fist + Fairy Bow 0x27F00 = Sword + Sheath 0x28150 = Sheath 0x28288 = Left Fist + Megaton Hammer 0x286B8 = Left First + Biggoron Sword (and Giant's Knife) 0x28B40 = Right Fist + Mirror Shield 0x28F58 = Right Hand + Ocarina of Time 0x291E8 = Right Fist + Broken Giant's Knife 0x29600 = Outstretched Left Hand (holding bottle) > Hierarchies < - High Poly 0x35330 = Waist 0x35678 = Left Thigh 0x358B0 = Left Shin 0x35B60 = Left Foot 0x35CB8 = Right Thigh 0x35EF0 = Right Shin 0x361A0 = Right Foot 0x362F8 = Shirt Collar 0x363B8 = Torso 0x365E8 = Head 0x36D30 = Hat Piece 0x36E90 = Left Shoulder 0x37018 = Left Forearm 0x37210 = Right Shoulder 0x373D8 = Right Forearm - Low Poly 0x2F530 = Waist 0x2F7A0 = Left Thigh 0x2F9B8 = Left Shin 0x2FB80 = Left Foot 0x2FCA0 = Right Thigh 0x2FEC0 = Right Shin 0x30088 = Right Foot 0x301A8 = Shirt Collar 0x30250 = Torso 0x30400 = Head 0x309B0 = Hat Piece 0x30AA0 = Left Shoulder 0x30C48 = Left Forearm 0x30EF8 = Right Shoulder 0x310A0 = Right Forearm > General < 0x29918 = Left Forearm (for stringing arrow in Fairy Bow aiming mode) 0x29C20 = Left Hand (for stringing arrow in Fairy Bow aiming mode) 0x29FA0 = Right Forearm (for holding Hookshot/Longshot/Fairy Bow in Fairy Bow and Hookshot/Longshot aiming modes) 0x2A248 = Right Hand holding Fairy Bow (used in aiming mode for Fairy Bow) 0x2A738 = Right Hand holding Hookshot/Longshot (used in aiming mode for Hookshot/Longshot) 0x2AD58 = Bottle 0x2AFF0 = Hookshot Chains 0x2B108 = Bow String 0x2B288 = Hookshot Spike 0x2BA38 = Giant's Knife Blade (for when Giant's Knife breaks) 0x2CB78 = Hookshot/Longshot Aiming Reticule Documentation by Flotonic. Note that Utility of Time doesn't always give the TRUE start to Display Lists, and that this list does give the true starts. Take that into account when using this list to modify object_link_boy in UoT. |
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